This week's game of the week is Magic: The Gathering.
Magic: The Gathering (MTG; also known as Magic) is a Trading card game created by Richard Garfield.
First published in 1993 by Wizards of the Coast, Magic was the first trading card game produced and it continues to thrive, with approximately twenty million players as of 2015. Magic can be played by two or more players in various formats, the most common of which uses a deck of 60+ cards, containing no more than 4 of a single card with the exception of basic land cards, either in person with printed cards or using a deck of virtual cards through the Internet-based Magic The Gathering Online, on a smartphone or tablet, or other programs.
Each game represents a battle between wizards known as "planeswalkers", who employ spells, artifacts, and creatures depicted on individual Magic cards to defeat their opponents. Although the original concept of the game drew heavily from the motifs of traditional fantasy role-playing games such as Dungeons and Dragons, the gameplay of Magic bears little similarity to pencil and paper adventure games, while having substantially more cards and more complex rules than many other card games.
New cards are released on a regular basis through expansion sets. An Organised tournament system played at an international level and a worldwide community of professional Magic players has developed, as well as a substantial secondary market for Magic cards. Certain Magic cards can be valuable due to their rarity and utility in game play, with prices ranging from a few pence to thousands of pounds.
Super Dungeon Explore.
The game of the week this week comes from Alice, who over half term bought this game with her dad and they have been painting and playing it since then.
Super Dungeon Explore: Forgotten King is a follow-up game to the original Super Dungeon Explore by Soda Pop Miniatures, Ninja Division. At first glance, you may look at the game as a expansion. But although the game does expand upon the original, it’s a standalone game in and of itself.
There are two ways to play the game. There is Classic Mode – which pits one person, as the Dark Consul (monster leader) against the rest, as questing Heroes. And there is Arcade Mode – where the role of Dark Consul is automated through use of unique monster cards and all the players are Heroes.
Like with many dungeon-crawl type board games, the first thing to keep in mind is that there’s a lot to learn.
While having played a dungeon-crawl game before can be of help, every game has slightly different mechanics. So before beginning, players need to familiarize themselves with a lot of rules.
The good thing to know is that once you understand the rules, the game can be a lot of fun.
Which is also probably why Ninja Division includes a Quick Start Rules booklet to be able to dive into game play more quickly – which is very nice.
The Heroes objective grows from destroying spawning points, to destroying Mini-Bosses to eventually destroying the Boss. The Consul's objective is always the same:KILL ALL HEROES! No matter what your preference, both sides are well balanced for the task and internal pacing from the loot drops and the Power-Up phase keeps each side in check
This week we have been looking at assembling and painting out models. Below we have an example of painted miniatures in Alfie's Space Marine squad and a stage by stage painting progression of a Blood Bowl Orc thrower (unfortunately there wasn't time in the session to complete the model but watch this space for the completed model!)
This week's focus game is Dark Future - inspired by the original Mad Max films. It is set in the then-future year of 1995 (later updating the setting to 2021), in a post-apocalyptic fantasy-inspired alternate reality where the United States—as well as the rest of the world—has fallen apart. Society has collapsed (almost back to the times of both the Dark Ages and the Wild West—where there's no law and no order), and the natural laws of physics have broken down. Megacorps are now in total control, technology runs rampant, and Sanctioned Ops patrol the roads and highways tracking down and destroying the renegade scum who live there, outside of the law and doing what they please.
This week's game of the week is Space Hulk. Drifting through the vast emptiness of space are Hulks - amalgamations of wrecked space ships and transports drifting through the void. Within these Hulks lurk a threat to mankind: the Genestealers. These agile and powerful creatures have a sinister purpose - to infect any living beings they come into contact with, implanting their own DNA into their hosts who, upon returning to their homeworld, have an overwhelming impulse to begin a family. The children born are a hybrid of genestealer and host who will be hidden and cared for by their families, spreading the mutated DNA still further until enough of the population is infected to rise up and claim the planet.
To counter this threat, humanity sends its greatest warriors, elite space marines clad in Terminator armour to scour these hulks and destroy the alien menace.
Space Hulk is another game recently revived by Games Workshop and is a fast paced game of combat in dark corridors with aliens threatening to overwhelm the forces of humanity at any opportunity. It took inspiration from the Alien series of films and manages to convey the tense atmosphere into a board game very well.